How do you write a game design document?

How to write a game design document

  1. Rule #1: Don’t do it in MS Word.
  2. Rule #2: Start with one concise sentence.
  3. Rule #3: Make it visual.
  4. Rule #4: Keep it collaborative.
  5. Rule #5: Make room for changes.
  6. Game overview.
  7. Game description.
  8. Game elements.

What are the steps followed in creating the game specifications?

How to Develop a Video Game

  • Pick a concept. Generate a few game concepts to see what kind of game you want to make.
  • Gather information. Game creation involves extensive research.
  • Start building.
  • Refine your concept.
  • Test your game.
  • Market the finished product.

What is the game design process?

My game design process includes 6 stages – capture, brainstorm, prototype, playtest, iterate, and implement. These stages aren’t necessary consecutive, different stages can occur simultaneously, and stages can be repeated.

What should a game design document include?

A GDD usually includes:

  • Executive summary (game concept, genre, target audience, project scope, etc.)
  • Gameplay (objectives, game progressions, in-game GUI, etc.)
  • Mechanics (rules, combat, physics, etc.)
  • Game elements (worldbuilding, story, characters, locations, level design, etc.)

What goes into a game design document?

Content. A game design document may be made of text, images, diagrams, concept art, or any applicable media to better illustrate design decisions. Some design documents may include functional prototypes or a chosen game engine for some sections of the game.

What is the first step in the game design process?

The first step to a game design process is to prototype a concept. Make early decisions around the core ideas.

What are the 4 essential elements of a game?

What are the basic elements all games have in common? All games have players, objectives, a system of rules, and feedback. All these together make a game a game.

What is a high concept game document?

The High Concept Document A high concept document is primarily a sales tool, although you can write one for yourself as well, just as a way of keeping a record of ideas you’ve had. Think of it as a résumé for a video game.