What is the ID for Stimpacks in Fallout New Vegas?
What is the ID for Stimpacks in Fallout New Vegas?
Stimpak (Fallout: New Vegas)
Technical | |
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Base ID | 00015169 |
What is Stimpak sickness New Vegas?
Characteristics. In addition to healing, the game also adds the debuff “stimpak sickness” which happens after using a super stimpak. The effects are -1 to Strength and -1 to Agility and its duration lasts for 3–4 minutes. It cannot be cured by Fixer but can be fixed with Buffout.
How do I give myself a perk in Fallout New Vegas?
addperk — Give yourself a perk. Replace the with the ID for the perk you want and drop the <> brackets. You can find all the perk base_ID values on the Fallout: New Vegas Wiki (opens in new tab). player.
Can you make Stimpaks in New Vegas?
This item can be crafted by the player character.
Where can I buy a Stimpak diffuser?
How To Get The Stimpack Diffuser. Before you can get your hands on a Stimpack Diffuser, you need to find the plans to craft it. To get the plans, you have to participate in the Project Paradise event, and you aren’t guaranteed to earn the Stimpack Diffuser plans as a reward when you finish it.
What is STIM sc2?
The Stimpack ability increases movement speed and firing rate by 50% at the cost of 10 HP for a Marine or 20 HP for a Marauder. This effect wears off after 11 seconds.
Where can I buy Super Stimpacks?
Super stimpaks can be purchased from Mitch in the Downtown of The Hub, and from Vance in Oldtown. Four can be found in one of the lockers in the northwest corner of second stronghold level of the Mariposa Military Base.
How do I get to camp forlorn hope?
To reach Camp Forlorn Hope (if you haven’t found it already, and really, aside from Raul’s companion quest, there was no need to do so yet) fast-travel to Ranger Station Delta and head south and slightly west, picking your way uphill and over rough terrain to reach the camp.
How long does stealth boy last New Vegas?
2 minutes
The Stealth Boy is a personal stealth device worn on one’s wrist. It generates a modulating field that transmits the reflected light from one side of an object to the other, making a person much harder to notice (but not completely invisible). The duration of the effect is 2 minutes, about a standard game hour.