What happens at the end of Wasteland 2?

The rangers and the citizens of the wasteland made a valiant attempt to stamp out each infected machine and human, but the code spread too fast and they were quickly outnumbered and destroyed. You and your companions were banished for your cowardice, and now may be the last humans alive for a thousand miles.

How do you beat Matthias in Wasteland 2?

The best way to finish this fight is to get your energy weapon and sniper specialists up near Matthias. This will help you take out the nearby enemies, then push back to the rest of the party to kill any spawning enemies.

Where is the nuke at the end of Wasteland 2?

Go to the north corner and take the stairs to the locked door – use Computer Science to get through. Here you can talk to Mercaptain, then head into the center room of the Ranger Citadel. The nuke is down the first set of stairs and in the room where you used to be able to buy explosives.

How many endings does wasteland 3 have?

Such games have become a staple of the industry as of late, with Wasteland 3 standing out as an example of a game with six different alternate endings that change based on what decisions you make as the story progresses.

Where did Tinker go wasteland 3?

the Machine Commune
Killed by the Rangers during the operation in Damonta, Tinker was salvaged by her faithful drones and brought to Denver, to the Machine Commune, which did its best to restore her to full functionality.

How do I get to Damonta in Wasteland 2?

Equip the Rad Suits and go back to the Prison via the World Map. Travel north and into the radiation area. Head northeast until you get to Titan’s Canyon on the map. You’re going to have to make your way through this place to get to Damonta.

Should I side with Gippers?

To choose the Gippers: Then you get the choice to transfer Reagan to Valor, the machines, or Ranger HQ. If you go along with the transfer, the Gippers betray you if you try and arrest Valor. But kill them and you can still take him in.

What happens if you side with the patriarch?

Patriarch Ending If you side with the Patriarch against Angela Deth, you’ll eventually have to arrest or kill Deth in the Promises Made, Promises kept primary mission. If you want to resolve the situation peacefully, you’ll need to have the Hard Ass (10) and Kiss Ass (10) skill levels to do so.

Should I let Gary Wolfe stay at Ranger HQ?

If you kill the synth, Wolfe will want to use Ranger HQ as a synth-hunting base of operations. Which you can either accept or decline. Accepting gives you access to more synth-hunting bounties. If you let the synth go, Wolfe will get mad and leave – even if you lie and say it escaped on its own.