How good is Octillery?
How good is Octillery?
Although nothing really special, Octillery has got some good offensive stats and acceptable bulk, but its main weakness lies in its horrific Speed.
Does Octillery evolve into anything?
Octillery (Japanese: オクタン Okutank) is a Water-type Pokémon introduced in Generation II. It evolves from Remoraid starting at level 25….Game locations.
Diamond | Pearl | Routes 213, 222, 223, 224, and 230, Pastoria City, Sunyshore City, Pokémon League (Super Rod) |
---|---|---|
HeartGold | SoulSilver | Evolve Remoraid |
What is the best water type in Crystal?
Pokemon: The 15 Best Gen 2 Water-Types And How They’ve Changed In Gen 8
- 8 Poliwrath And Politoed.
- 7 Gyarados.
- 6 Dewgong.
- 5 Lapras.
- 4 Starmie.
- 3 Suicune.
- 2 Kingdra.
- 1 Feraligatr.
Is Octillery strong?
Octillery is a water type Pokémon. water type pokémons are strong against fire, ground, rock pokémons but weak against water, grass, dragon, electric pokémons.
What is Octillery weak to?
Grass
Electric
Octillery/Weakness
Does Octillery evolve arceus?
Octillery Location in Pokemon Arceus: Evolves from Remoraid at Level 25. Cobalt Coastlands: Castaway Shore. Cobalt Coastlands: Islespy Shore.
Why does Octillery evolve from Remoraid?
It evolves into Octillery starting at level 25. If a Remoraid is in the party when a Mantyke levels up, the Mantyke evolves into Mantine. However, this will not affect the Remoraid and it continues to be a separate Pokémon….Game locations.
Sun | Moon | Trade |
---|---|---|
Let’s Go Pikachu | Let’s Go Eevee | Unobtainable |
Are Jumpluffs good?
Jumpluff isn’t a worldbeater in Pokemon GO, but it can serve a solid purpose thanks to its relatively unique Grass/Flying typing and solid moveset. It won’t wipe out entire teams, but it can make for a good defender with some attractive move options that give it the ability to take on multiple enemy types.
How good is Mareep?
Anyway, with its amazing defensive stats overall – 90 HP, 105 defense and 110 special defense are absolutely nothing to sneeze at – and an increase in its special attack by 50 base points (from 115 as a regular Ampharos to 165 as Mega Ampharos), you’ll have an absolute monster should you decide to put it on your team.