How do you make a hexagon in Java?

i written a code to draw a hexagon. First i plot the 6 points using this formula : (x + r*cos(i*2*pi/6), y + r*sin(i*2*pi/6)) then after i plot these points i tried to match between the points using Bresnham’s Algorithm for drawing lines which i had implemented it in a method.

How do you draw a polygon in Java?

We can draw Polygon in java applet by three ways :

  1. drawPolygon(int[] x, int[] y, int numberofpoints) : draws a polygon with the given set of x and y points.
  2. drawPolygon(Polygon p) : draws a polygon with the given object of Polygon class.

How does Java define a polygon object?

Internally, a polygon comprises of a list of (x,y) coordinate pairs, where each pair defines a vertex of the polygon, and two successive pairs are the endpoints of a line that is a side of the polygon. The first and final pairs of (x,y) points are joined by a line segment that closes the polygon.

What is next to Hexagon?

Polygons: How Many Sides?

3 triangle, trigon
5 pentagon
6 hexagon
7 heptagon
8 octagon

How do you draw shapes in Java?

Basically, all you have to do in order to draw shapes in a Java application is:

  1. Create a new Frame .
  2. Create a class that extends the Component class and override the paint method.
  3. Use Graphics2D.
  4. Use Graphics2D.
  5. Use Graphics2D.
  6. Use Graphics2D.

What is polygon in Java?

The Polygon class encapsulates a description of a closed, two-dimensional region within a coordinate space. This region is bounded by an arbitrary number of line segments, each of which is one side of the polygon.

How do you draw a good hexagon?

Hexagon drawing with a compass

  1. Step 1: Draw a circle. First draw a cross – two guidelines of the same length, crossing at a right angle (90 degrees).
  2. Step 2: Mark the top two corners. Next, we will mark the top two corners.
  3. Step 3: Repeat and mark the bottom two corners.
  4. Step 4: Connect the marked points to draw a hexagon.

How do you fill a polygon in Java?

To draw or fill a Polygon Use the Graphics methods g. drawPolygon(p) or g. fillPolygon(p) to draw or fill a polygon, where p is the polygon.