How do I get into the cathedral vault in Fallout 1?
How do I get into the cathedral vault in Fallout 1?
There are two ways into the Cathedral vault. One is to wait for a minute until Jeremiah (Master’s messenger) opens the door and goes up the stairs. The second way is to examine the bookcase that is directly to the left of the secret entrance.
How do I get to necropolis in Fallout 1?
Location. Necropolis can be found six squares east and twelve squares south of Vault 13.
How do I get to Morpheus in Fallout 1?
RE: how do you reach morpheus Four words to reach Morpheus without combat: “Solo and Purple Robe”. Morpheus is on the third floor of the Cathedral, and the Nightkin will try to fry you if A) you head upstairs with anyone other than yourself (that includes Dogmeat), and B) you ain’t all decked out in purple.
Where can I get a stealth boy in Fallout 1?
Locations
- Giant Footprint special encounter – on the corpse of the stepped on peasant.
- The Glow Level 5 – in a wall safe.
- The Cathedral Tower (all floors) – on nightkin sentries.
- Cathedral lair level 3 – in a locker.
Where do I get children of the Cathedral robes?
Worn by most Children of the Cathedral members at the Cathedral. The Followers of the Apocalypse have some robes lying on the floor in their base at the Boneyard. Can be found on some shelves in a locked room at the Children’s hospital in the Hub.
Where is the Vault in Necropolis?
Bakersfield, California
Vault 12 is one of the Vaults constructed by the Vault-Tec Corporation. It is located in Bakersfield, California, in the post-War ghoul settlement of Necropolis.
How do you meet the master in Fallout 1?
You need to get a key from Morpheus’ corpse. Then you need to take stairs in the first level of the Cathedral that leads to the basement. The entrance to the Los Angeles vault, the Master’s base, is hidden behind a bookshelf, on the far southeast corner of the basement.
What does the radio do in Fallout 1?
The radio has two uses in the game: It can be used at the Mariposa Military Base entrance to trick the super mutants into sending reinforcements away from the base, leaving just one super mutant between the Vault Dweller and the base entrance.
What does the motion sensor do in Fallout 1?
The motion sensor is an usable item in Fallout and Fallout 2 that detects the movement of biological material over a distance of meters using a tuned radar device.