What is Serializable interface?

Serializable is a marker interface (has no data member and method). It is used to “mark” Java classes so that the objects of these classes may get a certain capability. The Cloneable and Remote are also marker interfaces. The Serializable interface must be implemented by the class whose object needs to be persisted.

What does Serializable mean in C#?

Serialization in C# is the process of converting an object into a stream of bytes to store the object to memory, a database, or a file. Its main purpose is to save the state of an object in order to be able to recreate it when needed. The reverse process is called deserialization.

Why do we use Serializable interface?

Implement the Serializable interface when you want to be able to convert an instance of a class into a series of bytes or when you think that a Serializable object might reference an instance of your class. Serializable classes are useful when you want to persist instances of them or send them over a wire.

What is meant by Serializable?

To serialize an object means to convert its state to a byte stream so that the byte stream can be reverted back into a copy of the object. A Java object is serializable if its class or any of its superclasses implements either the java. io. Serializable interface or its subinterface, java. io.

What means serialization?

Serialization is the process of converting a data object—a combination of code and data represented within a region of data storage—into a series of bytes that saves the state of the object in an easily transmittable form.

What is meant by serializable?

What is the benefit of serialization?

Serialization allows us to transfer objects through a network by converting it into a byte stream. It also helps in preserving the state of the object. Deserialization requires less time to create an object than an actual object created from a class. hence serialization saves time.

What is serialization in OOP?

Introduction. Serialization or marshaling is the process of converting object state into a format that can be transmitted or stored. The serialization changes the object state into series of bits. The object state could be reconstructed later in the opposite process, called deserialization or unmarshalling .